Games
We play games at the end of almost every session.
The games are selected very strictly:
- They should be fun.
- They should teach something (strategy, mathematics, attention, logic, etc.) – i.e. not be purely entertaining.
- The rules should be explainable in 2 mins.
- One game should be playable in < 15 mins.
The games below are what we played and can recommend.
Quoridor
Strategic game with simple rules.
Gemblo
Strategic/geometric game with simple rules. Hexagon version of Blokus.
It was a bit difficult and thus less fun for Y4s at the beginning of the year.
Also, on the border of being too long for a maths club.
Splittissimo
Mathematical game. Focused on fluency in fractions and summation of fractions.
Labyrinth
Spatial/geometric game with simple rules.
Othello
Strategic game with simple rules.
Numberloor
Mathematical game. Focused on fluency in addition and subtraction crossing 10.
Also, arithmetic modulo 10 (2 + 9 = 1, 2 – 4 = 8).
Set
Attention/pattern recognition game.
Pentago
Attention/spatial game.
Quarto
Attention/strategic game.
Proof!
Mathematical game, building and matching expressions using a set of numbers.
Hey, that's my fish!
Strategic planning game with simple rules.
Blokus
Spatial/strategic game (square version of the hexagonal Gemblo).
Prime Climb
Mathematical game, supports learning of factorization and prime numbers.
Swish
Attention/geometric/pattern recognition game.
Pylos
Attention/strategic game.
4-in-a-row on a 4x4x4 field.
Attention/spatial game.
Tantrix Gobble
It's many-games-in-one. We played the simplest version (Gobble).
Attention/pattern recognition game.
Qawale
Attention/strategic/spatial game.
Quixo
Attention/strategic game.